AI Insights · Timothy · September 2024
Top 5 Hypercasual Games in Oman Q3 2024: Unified Platform Analysis
Explore the performance trends of the leading hypercasual games in Oman for Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the hypercasual gaming scene in Oman showcased some intriguing trends across the top-performing apps on a unified platform. The data, sourced from Sensor Tower, provides valuable insights into the performance of these games across iOS and Android devices.
Snake.io - Fun Snake .io Games from Kooapps Games experienced a fluctuating revenue pattern, peaking at around $117 in the week of August 19. Weekly downloads began at over 10K in early July, gradually decreasing to approximately 4K by the end of September. Active users showed a similar trend, starting at nearly 80K and declining to about 67K over the quarter.
Manage Supermarket Simulator by Zego Global Pte saw its highest weekly revenue of $73 in mid-July before tapering off. Downloads started strong at 14.6K in early July, but by the end of September, they had dropped significantly to just over 300. The game maintained a steady base of active users, beginning at 24.7K and ending the quarter around 21.1K.
Jackaroo King - Pure from WEJOY Pte. Ltd. showed remarkable growth post-launch in late August. Weekly revenue surged from $8 to approximately $5.5K by the end of September. Downloads peaked at over 26K in early September, with active users increasing from 1.5K to over 54K within a month.
Bridge Race by Supersonic Studios LTD maintained a moderate revenue stream, with early July figures around $65 declining to single digits by quarter's end. Downloads followed a downward trajectory from 6.8K to 3.5K over the quarter, while active users decreased from 24.8K to just over 20K.
Lastly, Village City Life Building by RabbitStudio had no significant revenue until a brief spike in early September. Downloads showed an undulating pattern, with a high of 7.7K in mid-July and stabilizing around 4.1K by the end of September. Active users saw a gradual increase, starting at 12.6K in July and reaching 17.3K by the quarter's close.
For a deeper dive into these trends and additional insights, visit Sensor Tower.